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Gemcraft chapter 0 endurance strategy
Gemcraft chapter 0 endurance strategy













gemcraft chapter 0 endurance strategy

I note the base resolution of each game for this reason. Things like background images will not, however, and suffer from being resized. In general there is no specific resolution that's 'best', as vector graphics will always render perfectly. Otherwise you end up with a tiny box in the center, or a stretched and deformed mess. swf file directly, it's better to use a container html file that resizes the game while preserving its aspect ratio. I hope this improves the situation.Īs an aside, instead of opening the. When I started, I only got one somewhat useful search result, with minimal info.

gemcraft chapter 0 endurance strategy

I was able to sucessfully obtain all the info I wanted, and I am posting my notes here for future reference to anyone also curious about this. The main tool I used was the JPEXS Free Flash Decompiler and P-code editor, and I guess GNU Diff for comparing differences between versions. While re-playing the series, I decided to invest some time into investigating what exactly is going on, and how to possibly fix it.

gemcraft chapter 0 endurance strategy

The site at one point reorganized its structure, and the earlier titles are no longer able to identify the site, thus leaving the exclusive content locked behind banners that say things like "Available at Armor Games", "These amulets are available only at Armor Games", "These skills are available only at Armor Games". Yes, the lag gets that bad.'Gemcraft 1: The Forgotten', 'Gemcraft 0: Gem of Eternity', 'Gemcraft lost chapter: Labyrinth' and 'Gemcraft 2: Chasing Shadows' all contain features exclusive to the (AG) flash games hosting site. Patience: Be prepared to spend days on a single endurance run if you get far enough. These two things are vital to getting far in endurance. Speaking of raking in the mana, make Red-Orange gem traps to farm mana. You need to anger waves starting almost immediately to start raking in the mana. You need to beat your previous endurance score for that level.Īny other tips you can give for mid(?)-game endurance levels?Īnger, anger, anger. I notice that when I replay an endurance level, my exp doesn't go up? Though with prismatics I believe it's around grade 13.

gemcraft chapter 0 endurance strategy

Once you get a good mana farm set up, you'll be doing it far more than once per wave, but it's just something you'll have to learn.Īre many lower grade gems better than a few higher grade gems around this wave?Ī few high level gems is better than a lot of low level gems at that stage of the game.Īre level 7 and above grade gems worth it, damage and price wise?įrom what I've read, grade 11 is when it stops being worth it to combine gems of the same grade. This is something you'll have to do largely by feel. Keep in mind that prismatics aren't really worth it below grade 11 and as a midgame player your skills probably aren't leveled enough to make them very effective.Ĭan you give any tips on when/how often to manna pool, for example "x1 time per wave" ? It depends on the level and your mana farms. I'll go ahead and answer your specific questions, though.Īre prismatic gems worth it compared to bi-colored gems around wave 50ish? Many of them can be found in this forum, written by people with more experience than me. And on top of that, the lag will be so awful with all of those monsters with a such a high hp and dozens of gems firing off hundreds of times a second you can literally count the frames.īut there are certainly a few strategies you can employ to get pretty far(though, being a mid-game player you're somewhat limited by your skills). There are, I believe, 512 waves total, and the HP increases exponentially at a rate that is quicker than your damage will increase. The fact of the matter is that actually beating endurance is practically an impossibility.















Gemcraft chapter 0 endurance strategy